Judge Dredd: Mega City One Archives #1 Volume I: Justice Department
Cover Date: January, 2010
The streets of Mega-City One are a dark and violent place. In the 22nd Century the rules of society have broken down and a new order has arisen to take control. Enter the Judges - empowered to apprehend miscreants and sentence them on the spot. In a hard ...
Issue Description
The streets of Mega-City One are a dark and violent place. In the 22nd Century the rules of society have broken down and a new order has arisen to take control. Enter the Judges - empowered to apprehend miscreants and sentence them on the spot. In a hard world, the Judges have to be harder still. It may be a brutal system but it is the only thing that works.
What you will hold in your hands is a collection of lore related to the Justice Department and the citizens it protects - often from themselves. These volumes will detail the world of the Judges as never before - if it drives, shoots, breathes, sprawls or hides in the shadows of Mega-City One, you will find it in this comprehensive collection.
Volume I: The Justice Department
This volume takes you on a guided tour of the only power great enough to keep the peace in a world gone mad. Within these pages, the training of new Judges is described, luminaries and notable members are discussed and the procedures that maintain effectiveness and discipline are revealed. This book covers the Justice Department from Sector Houses to sequestered archives, from the mechanical miracles of Tek-Div to the world-shaping decisions of the Council of Five and the Chief Judge. Here are the halls of power. Here is where rules are made.
This is the Law.
The Justice Department is the start of an exciting new 12 volume series that examines the world of Judge Dredd as never before.
Judge Dredd: Mega City One Archives (2010)
- Publisher
- Rebellion
Volume Description
In 2010 Rebellion's Mongoose Publishing subsidiary published the first part of what was intended to be a thirteen volume guide to the world of Judge Dredd. Though released by the company's gaming branch, the books were not gamebooks, containing no gaming information, instead being closer in format to Marvel Handbooks or DC's Who's Who. Twelve hardback volumes, 128 pages each, were intended to be released via retailers, one a month, with the thirteenth volume an exclusive, free but only available if ordered directly from Mongoose using twelve tokens, one apiece to be cut from the first twelve releases. However, for reasons not specified, Mongoose cancelled the series after only the first three hardbacks had been released.
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