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Commando: For Action and Adventure #4598 One Good Turn...
Cover Date: April, 2013
They had captured a German Colonel! Quite a good day's work, was that. But in doing it they had also saved him from being murdered by a bunch of brigands, and although they didn't know it at the time it was going to save their own skins pretty soon. Intr ...
Issue Description
They had captured a German Colonel! Quite a good day's work, was that. But in doing it they had also saved him from being murdered by a bunch of brigands, and although they didn't know it at the time it was going to save their own skins pretty soon.
Introduction by Scott Montgomery, Deputy Editor
An intriguing tale, this. One where we have some fairly standard Commando heroes and villains but, as the story unfolds and we get to know them, we discover that not every character behaves in the way that we may have expected them to.
That's a sign of some good writing...and sub-editing. If done properly, editing should be the "invisible" part of a comic strip - something that the reader really should never have to think about. Years ago, as a youngster reading comics, I used to think that they arrived fully formed on newsagent shelves as if by magic every week - hopefully some of you still feel the same way.
Commando: For Action and Adventure (1993)
- Publisher
- D.C. Thomson & Co.
Volume Description
British company D.C. Thomson & Co. began publishing Commando: War Stories in 1961 mostly focusing, as the name hints, on war stories from WWII and WWI respectively. This was extended to other wars and conflicts later on and since 1993, beginning with issue #2691, the series was called Commando: For Action and Adventure.
Currently D.C. Thomson publishes four issues a fortnight (eight issues a month).
The Gold Collection and Silver Collection content reprints of older stories
Home of Heroes focus on new stories about British Arm Forces
Action and Adventure focus on new stories set around the world
Format: 7 x 5.5 inch (17,75 x 14 cm); 68 pages; b/w sketches only.
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