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Booster Gold #14 Stars In Your Eyes, Part 2
Cover Date: January, 2009
Starro the Conqueror has used Rip Hunter to spread his mind-possessing spores across history. To make matters worse, Starro has gathered all of his body-snatched population for the ultimate battle royale, with hero vs. hero and villain vs. villain. Boost ...
Issue Description
Starro the Conqueror has used Rip Hunter to spread his mind-possessing spores across history. To make matters worse, Starro has gathered all of his body-snatched population for the ultimate battle royale, with hero vs. hero and villain vs. villain.
Booster gold wakes up in world controled by Starro, covered in a sea of starro spores, of course he escapes but he then has to contend with starro controled Solomon Grundy, Lady Chronos and Chronos. He gets away with a little help from Skeet, and finds the old Hall of Justice where J'onn J'onzz has hidden a freeze ray, for just such an instance as a Starro attack.
Booster uses it to free Lady Chronos from Starro's control and they escape into the time stream back to when the Starro's attacked. They realize that the only way to stop Starro is to get Rip's time sphere and go back to when Starro first appeared and stop him there.
This plan works but Chronos is able to use the deversion to break into Rip's Lab and steal some valuable information for Rip.
Booster Gold (2007)
- Publisher
- DC Comics
Volume Description
Booster Gold (Volume 2)
Starring: Booster Gold, Skeets, and Rip Hunter.
Second Feature: Blue Beetle (#21-25, 28-29).
Spinning off of 52, Booster Gold's second series opens with Booster trying to join the Justice League of America. Most of the members mock him as he makes his pleas. Batman cites Booster's help with Brother Eye as a reason he should be given a chance and says if he can go a week without publicity stunts, grandstanding, or press conferences that Booster would be inducted as a member. Rip Hunter shows up at Booster's ancestor Daniel Carter's house and tries to recruit Booster and task him with "fixing time" by closing temporal anomalies. But Booster's accomplishments must remain a secret to everyone for if anyone knew they could easily kill him in his crib. So Booster Gold must become The Greatest Hero The World Has Never Known! Rip upgrades Booster's and Skeets' tech and then takes them on a jaunt through time. Once they complete the mission, Booster asks Rip to just drop him off where he picked them up and goes to the Hall of Justice. Superman and the rest of the League hand him a certificate that soon becomes a death certificate for Green Lantern. He lies to the League saying he just wanted an opportunity to turn them down. Booster finds Rip at his time lab and tells him that he's in under one condition: They have to save his best friend, Ted Kord.
After that Rip takes Booster on a series of anomaly fixing, but when he won't help him save Ted a future Blue Beetle shows up along with Dan Garret and Jaime Reyes whom he had recruited. Booster and the Beetles leave to save Ted while Rip and a wounded Skeets stay behind. Once Ted is rescued he talks with Dan and Jaime. Jaime is thrilled to meet him and has so many questions, but the future Blue Beetle says that for Ted to live no one must know that he is alive and that he would have to erase Dan and Jaime's memory of the past 48 hours. With everyone back in their respective time, Ted and Booster head off for more exciting adventures.
Trade Paperbacks#1 - 52 Pick-Up (#1-6)#2 - Blue and Gold (#0, #7-10, #1,000,000)#3 - Reality Lost (#11-12, #15-19)#4 - Day of Death (#20-25, The Brave and the Bold #23)#5 - The Tomorrow Memory (#26-31)#6 - Past Imperfect (#32-38)#7- Life and Times of Michael Jon Carter (#39-43) [Cancelled]Flashpoint: The World of Flashpoint Featuring Superman (#44-47)Please first Sign In before leaving a review.