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Battle Royale #3 Volume Three
Cover Date: November, 2003
Back Blurb One class, 42 students, forced to fight to the death. As Shuuya and Noriko learn Shogo's shocking secret, other students take center stage in this third suspenseful volume of Battle Royale. Yutaka Sato is the boy who could never catch a break. ...
Issue Description
Back BlurbOne class, 42 students, forced to fight to the death. As Shuuya and Noriko learn Shogo's shocking secret, other students take center stage in this third suspenseful volume of Battle Royale. Yutaka Sato is the boy who could never catch a break. Shinji Mimura is Class B's star basketball player. Will Shinji's plan to get the unlikely pair off the island succeed, or will it lead the duo to devastation? Meanwhile, Yoji Kuramoto and Yoshimi Yahagi have long held onto a rocky relationship. Now, under the ultimate pressure, will they reconcile... or are they in for a messy breakup? Finally, in one of Battle Royale's most controversial segments, the sordid dealings of Mitsuko Souma come into focus in the soon-to-be infamous side story, "Fallen Angel."
Chapter TitlesChapter 17: PastChapter 18: OddsChapter 19: Problem ChildChapter 20: AcceptanceChapter 21: ForfeitureChapter 22: Battle PlanChapter 23: The Ultimate TeamChapter 24: Takako ChigusaSide Story: Fallen AngelBattle Royale (2003)
- Publisher
- Tokyopop
Volume Description
For the original Japanese version, see Battle Royale
For the German version, see Battle Royale
In Japan a class of 42 student is selected to participate in a government project known as Battle Royale. The project forces the students to participate in a "game" , the purpose of the game is unknown to the general public. In the game each student is provided witha a day pack which includes a map, a compass, a list of the students, and a randomized weapon, They are also provided with a collar that is impossible to remove without triggering the device which causes it to explode. The collar prevents students from trying to escape and from returning to the school or other forbidden zones which are announced frequently . The only way to win or end the game is to kill of the rest of the classmates and be the last one standing. However the game becomes more intense as paranoia and fear kick in, combined with the fact that as time passes the area of play becomes drastically smaller.
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