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52 #22 Burial Ground; The Origin of Green Lantern
Cover Date: October, 2006
Luthor is shown to have been spying on Supernova. He is obsessing over the new hero as he believes him to be Superman in disguise. After an encounter with Supernova, Luthor decides to test himself for a metagene. The results come back negative. Later, at ...
Issue Description
Luthor is shown to have been spying on Supernova. He is obsessing over the new hero as he believes him to be Superman in disguise. After an encounter with Supernova, Luthor decides to test himself for a metagene. The results come back negative.
Later, at the opening of Lex Luthor's new business school, a man approaches Luthor about his control over the powers he's been handing out. Security takes the man away, but Steel meets him to talk about what he knows.
John Standing Bear, an ex-con, meets with his grandfather in Metropolis. He is disappointed in John, but still passes on the title and powers of Super-Chief.
Will Magnus is attacked and abducted by a group of metal men.
This issue also contains "The Origin of Green Lantern" as a side-story.
52 (2006)
- Publisher
- DC Comics
Volume Description
52 was a 52-part limited series, published weekly for one year, chronicling the events that take place during the missing year after the end of Infinite Crisis. None of the DC "Big Three" (Batman, Superman, Wonder Woman) are featured in costume in the pages of 52.
While DC had used the weekly format before, (most notably with Action Comics in April 1988), 52 was their first attempt to launch a new title as a weekly. Set in the time between the end of "Infinite Crisis" and the "One Year Later" story lines, 52 dealt with the events of the missing year - a year without Superman, Batman and Wonder Woman, The title was masterminded by writers Geoff Johns, Grant Morrison, Greg Rucka and Mark Waid, with Keith Giffen producing art breakdowns. Its weekly publication meant several artists had to handle the art, starting with Joe Bennett on the first four issues. A massive saga, spanning the whole DC Universe (and beyond), 52 introduced several new heroes and villains, including a new Question and Batwoman, before the big reveal of a new multiversse of fifty two realities, each containing an alternate Earth.
The story had a huge impact on the DC Universe, affecting everything from Black Adam's World War III spin off, to Booster Gold's post - 52 reality - spanning adventures. It also led into countdown to final crisis and left the DC Universe a dramatically different place.
Issues #1-13 are collected in 52 Vol 1 TPBIssues #14-26 are collected in 52 Vol 2 TPBIssues #27-39 are collected in 52 Vol 3 TPBIssues #40-52 are collected in 52 Vol 4 TPBPlease first Sign In before leaving a review.