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52 #21 Teambuilding Exercises
Cover Date: September, 2006
Natasha convinces Luthor to let Eliza back in to Infinity Inc. Afterwards, the team takes on Blockbuster. The Teen Titans show up just after Infinity, Inc. takes him down. The teams are in the middle of discussing how to clean up when Blockbuster escapes ...
Issue Description
Natasha convinces Luthor to let Eliza back in to Infinity Inc. Afterwards, the team takes on Blockbuster. The Teen Titans show up just after Infinity, Inc. takes him down. The teams are in the middle of discussing how to clean up when Blockbuster escapes. Eliza follows him, but Luthor shuts off her powers and she gets killed.
At Eliza's funeral, a few members of the Titans leave the group. The remaining members (Beast Boy, Raven, and Zatara) let Henry Irons know they will help find out what Luthor is up to.
Ralph Dibny, still on his journey with Dr. Fate's helmet, coerces his way into the gate of hell.
52 (2006)
- Publisher
- DC Comics
Volume Description
52 was a 52-part limited series, published weekly for one year, chronicling the events that take place during the missing year after the end of Infinite Crisis. None of the DC "Big Three" (Batman, Superman, Wonder Woman) are featured in costume in the pages of 52.
While DC had used the weekly format before, (most notably with Action Comics in April 1988), 52 was their first attempt to launch a new title as a weekly. Set in the time between the end of "Infinite Crisis" and the "One Year Later" story lines, 52 dealt with the events of the missing year - a year without Superman, Batman and Wonder Woman, The title was masterminded by writers Geoff Johns, Grant Morrison, Greg Rucka and Mark Waid, with Keith Giffen producing art breakdowns. Its weekly publication meant several artists had to handle the art, starting with Joe Bennett on the first four issues. A massive saga, spanning the whole DC Universe (and beyond), 52 introduced several new heroes and villains, including a new Question and Batwoman, before the big reveal of a new multiversse of fifty two realities, each containing an alternate Earth.
The story had a huge impact on the DC Universe, affecting everything from Black Adam's World War III spin off, to Booster Gold's post - 52 reality - spanning adventures. It also led into countdown to final crisis and left the DC Universe a dramatically different place.
Issues #1-13 are collected in 52 Vol 1 TPBIssues #14-26 are collected in 52 Vol 2 TPBIssues #27-39 are collected in 52 Vol 3 TPBIssues #40-52 are collected in 52 Vol 4 TPBPlease first Sign In before leaving a review.